Cat Heap v0.0.7 released

Yesterday I released Cat Heap 0.0.7 for web, and submitted it to BlackBerry App World for a reviews! You can play it now on http://catheap.com/play/#square

+ jobs are now on the JOBS screen
+ buying cat traps, books, etc are now in the SHOP screen
+ added Options screen with a possibility to turn off anonymous statistics
+ BlackBerry Swipe Down gesture opens menu
+ added more stats (book read/unread, currently reading, some random)
+ added some more items to buy (some of them will be useful only in future versions)
+ added a way to get a better job (if you’ve worked 40+ hours)
+ you can also work overtime
+ looking for strays gets more effective if you’ve read 1-4 books about cats
+ added a mini-story to investigate where cookies come from
+ added a mini-story about expensive equipment in the shop
+ you can buy some books separate, if you haven’t read them yet
+ you can buy fishing rod and go fishing
+ you can feed salmon to cats (if you have more than 300 cats)

Cat Heap 0.0.6 is now released (for web)

BlackBerry version will come out in a few weeks, once I add more features.
Android version is planned for some time in February.

Play now on http://catheap.com/#square

New things:
– menu button now treats you with a bit more respect
– jobs are now on the JOBS screen
– buying cat traps, books, etc are now in the SHOP screen
– added Options screen with a possibility to turn off anonymous statistics
– added new icons – still kinda ugly, but they’re there in their place.
– lots of screens are empty! I’ll be working on putting things in them soon.
– when you add “#square” to the end of the URL, the format of the game will be square in the browser, too.
– optimized things
– fixed things

Coming up next: achievements and leaderboards! With more story, more possibilities, more books to read too.

Well, that went by fast.

I promised myself I would release a game – any game, however unfinished – mid-December.

As with almost any project, I started having tons of new ideas in the middle of game development – and they keep coming. There’s so many things I could add to the game.

But, promises are promises, so as unfinished as the game is, I’ll submit it to the Blackberry App World in a few hours. It’s a little scary and comforting at the same time.